Game News PS Plus: despite the absence of PS5 Day One exclusions, Sony’s service has a major advantage in “engaging the public’s interest”
Little by little, the new subscription formulas of PlayStation Plus manage to attract consumers thanks to their different offers. Despite everything, some players may regret that Sony’s service is not able to offer, like Microsoft’s Game Pass, exclusive games from the day of their release. As for PlayStation executives, we don’t worry about it because, according to Shuhei Yoshida, there is another use for this program which can be an asset for developers and a great opportunity for players.
- A cross on PS5 games in day one, but there is a reason
- The PlayStation Plus, an asset for the life cycle of PS5 games
A cross on PS5 games in day one, but there is a reason
Three months have already passed since the launch of the new PlayStation Plus formulas and, each month, Sony continues to enhance its various catalogs to catch the eye of players who are increasingly hesitant to give in to the sirens of the Extra and Premium versions. Again this month, the second formula, namely the Extra, offers a very attractive gallery of titles (also available via the Premium formula) since it includes, among other things, Death Loop, Origins of Assassin’s Creed or Watch Dogs 2. On the Premium subscription side, we don’t relax our efforts either. since a license dear to the hearts of PlayStation players is honored while an ultra-requested option made his appearance ! In short, on the side of the Japanese firm, we seem satisfied and we continue to praise the merits of these new formulas and to defend certain biases as Shuhei Yoshida, head of the PlayStation Indies branch, recently did.
During an interview, the former president of Sony Interactive Entertainment Worldwide Studios confided in the choice not to offer new PS5 games as soon as they are launched in the catalogs. In support of this decision, he referred in particular to the argument of the ” premium release of a title at launch “, a choice necessary to continue to feed the virtuous circle that the company has set up around the marketing of titles from PlayStation Studios. Nevertheless, the idea is that this service can greatly benefit both developers and players: Shuhei Yoshida explained himself on this point.
The PlayStation Plus, an asset for the life cycle of PS5 games
One of the strengths of the PlayStation Plus Extra and Premium plans, according to Shuhei Yoshida, is is that they allow developers and publishers to ” manage their game lifecycle » on the same functioning as films in the cinema. The former boss of Sony Interactive Entertainment Worldwide Studios compares, in fact, the life process of games to that of films, in the sense that availability within a subscription service arrives after a certain time. This makes it possible, in a way, to generate, in the long term, new income and to widen the public.
In the same way, we believe in releasing a premium title at launch and after six months, three months or three years, when the game’s sales have dropped, the inclusion in the services of the PS Plus Extra/Premium can help to present these games to a new, wider audience. Some people may have missed these games when they were released and this is a great opportunity to play them and generate word of mouth or if there is a DLC or a sequel we can help arouse the interest of a wider public in the franchise. — PlayStation Indies Branch Manager Shuhei Yoshida
If, on the one hand, the absence of big titles as soon as they are launched on PlayStation Plus is disappointing, Sony’s choice can also make people happy when discovering the inclusion of titles that may have passed under the radar of some players. Typically, those who are lucky enough to acquire a PS5 can rejoice, thanks to these two formulas, to discover, admittedly later, classics such as Demon’s Souls, Final Fantasy VII Remake Intergrade, Spider-Man Miles Morales or Ghost of Tsushima.