Meet Your Maker: When Mario Maker Meets Doom, from the creators of Dead by Daylight

Meet Your Maker: When Mario Maker Meets Doom, from the creators of Dead by Daylight

Game news Meet Your Maker: When Mario Maker Meets Doom, from the creators of Dead by Daylight

Surprise ! While studios generally wait for the big summer fairs such as E3/Summer Game Fest or gamescom to announce their new projects, Behavior Interactive is not letting itself be dictated by any timetable and is unveiling Meet Your Maker. It must be said that the studio behind Dead by Daylight surely needed the spotlight to dwell longer on this funny title with an original principle that mixes level creation and action at all levels. It’s going to be darling.

Are you building or raiding?

Meet Your Maker: When Mario Maker Meets Doom, from the creators of Dead by Daylight

In a dying world, guardians go to war to collect the most coveted resource on the planet: pure genetic material (GenMat). Some build deadly fortresses to guard it, others infiltrate enemy bases to recover it. Meet Your Maker is described by its creators as a futuristic building and raiding FPS, where each level is designed by a community player. The user is indeed invited to discover two very different types of gameplay. When playing as the Mastermind, the player aims to create twisting levels filled with devious traps and belligerent enemies in order to prevent human adventurers from retrieving the GenMat. When he is in the skin of a warrior, he must travel through the Outposts created by the other Masterminds to recover the famous genetic material.

Meet Your Maker: When Mario Maker Meets Doom, from the creators of Dead by Daylight

Representative of an uncommon genre that Behavior Interactive describes as “Builder-Raider”, Meet Your Maker blends the tools of a level editor with the fast-paced action of an FPS. On the one hand the reflection, on the other the challenge. Thanks to this system based entirely on the talents of its future community, Behavior Interactive ensures that no dungeon will be identical. Unlike software with asymmetrical gameplay like Resident Evil: Resistance, Meet Your Maker does not bring together the attackers and the Mastermind in real time. When a dungeon is published, it is then offered to people in the community as a 100% PvE experience. The creator can then check the number of deaths in his level, where they took place (as in Mario Maker), and watch replays to check the dangerousness of his construction.

In his sanctuary, the player has everything he needs to start an adventure as a Mastermind or as a looter. This is also where he can buy temporary boosts, and where traps can be customized via adding mods. It is important to note that the creation as the raid are accessible up to two players in cooperationstory of designing or surveying levels with the best of his comrades. However, at this time, we don’t know if Meet Your Maker will be cross-play/cross-platform.

Meet Your Maker: When Mario Maker Meets Doom, from the creators of Dead by DaylightMeet Your Maker: When Mario Maker Meets Doom, from the creators of Dead by Daylight

Keeper of the dungeon

Meet Your Maker: When Mario Maker Meets Doom, from the creators of Dead by Daylight

As a Mastermind, the goal is therefore to create the deadliest Outpost you can imagine, placing a whole bunch of traps and a shovelful of monsters. The only limit? Do not exceed the capacity meter. This mode will bring out the Jigsaw that lies dormant in you and make you rediscover your old Dungeon Keeper reflexes, when you had to use tricks to slow down the heroes who came to plunder the heart of the dungeon. The Meet Your Maker interface is divided into five sections grouping everything the creator needs to build a world with blocks, traps, monsters, objects and decals. During the demo, we were able to admire walls that send arrows, hammers, portcullises, mechanisms that trigger flamethrowers, or even trapdoors that drop bombs. Budding creators will then be happy to create deadly trompe-l’oeil, cramped corridors with ceilings covered in traps, or even perilous arenas sheltering bloodthirsty monsters. On the bestiary side, we could see well-armed, more or less imposing bipedal creatures, as well as flying enemies.

The more players die in the fortress, the more rewards the Mastermind earns. The architecture of a level changes by placing blocks of different shapes (cubic, triangular) and different textures with configurable colors. If we go by the demonstration we were able to see, creating a level looks like part of LEGO with interlocking bricks. The decoration is not left out with a multitude of elements to apply (pipes, fans, lamps, etc.) in order to make its Outpost unique. Block after block, trap after trap, the user designs the tower of terror of his dreams which will have the mission of becoming the nightmare of the adventurers who will venture there.. A fun little feature is a route recording system for NPCs to pre-record custom patrol paths that can surprise looters. Enough to do big damage with a flying enemy, as we saw in our demo. Several social features are planned allowing you to rate your favorite dungeons or to see the video replays of adventurers who have visited our Outposts.

Meet Your Maker: When Mario Maker Meets Doom, from the creators of Dead by DaylightMeet Your Maker: When Mario Maker Meets Doom, from the creators of Dead by Daylight

Raid in die & retry mode

As a looter, the goal is to survey the fortresses made by other players in order to recover the genetic material, then to leave. To do this, the player has the possibility of customizing the skills of his character in order to adapt to the challenges that await him. In the event of death, he is sent back to square one and must start all over again. Fortunately, in cooperation, the survivor has the possibility of healing his friend on the ground, which makes it possible to soften the challenge a tad. From what we could see, Raid mode gameplay resembles that of a classic FPS with jumping, shooting, melee, throwing grenades and peeking to see what’s going on. hides on the other side of a wall.

We do not qualify Meet Your Maker as Fast-FPS because the goal of the game in Raid mode is to advance carefully so as not to trigger a trap, while counting the ultra-limited ammo. If you hate rummaging in every corner of a maze to find an item, know that robots indicate the path to follow to find the GenMat. Once the resource is collected, it triggers the script for new traps. It is therefore necessary to be particularly attentive when your hands land on the precious sesame. The lethal mechanisms are of course destructible, they also bring back XP as well as ammunition. The trickiest thing is to sniff out their presence before they go off. History to facilitate the progression, the warriors have a grappling hook, accessory decidedly essential in the games of action of these last years.

Meet Your Maker is announced for 2023. A beta will be available from August 23 for those who register on the official website. According to the development studio, the title is planned to last with a system of seasons deploying post-launch content that we are promised important.

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