Game News Call of Duty Modern Warfare 2: The curious TPS mode reveals its secrets! Our interview with Infinity Ward
As you know, the Call of Duty Modern Warfare 2 beta was launched recently and players from all over the world can try out the new features of this opus. Among them, there is something quite unusual for an FPS, a third-person view mode. How did the Activision teams come to create this mode? Well here is the answer, in interview!
Yes, it’s not every day that a historically known first-person title changes its perspective. In the new Call of Duty Modern Warfare 2 (expected on PC, PS4, PS5, Xbox One, Xbox Series on October 28) it will be possible to play the third person in dedicated modes – as is already the case in the current multiplayer beta. If you want to give it a try, early access will be extended to PC and Xbox players from September 22-23 who pre-ordered the game. At the same time, all PlayStation fans will also be able to access it. Note that from September 24 to 26, the beta will be available to everyone, regardless of your support, without the need for pre-order! So you still have time to test this mode in TPS, whether in Team Deathmatch, Domination (where you must capture three flags) and Hardpoint, which is based on controlling areas.
Third-person view, Call of Duty more affordable
On our side, when we tried this originality, we were not disappointed. Third-person mode works well, with the camera switching back to first-person when aiming. The action remains fluid in all circumstances, only from a new point of view! To learn more about the subject, we were able to discuss with Geoff Smithtasked with co-lead multiplayer design on Call of Duty Modern Warfare 2. Here is his response:
“As a developer, we always want to try things out (…) when you play a game in third person, the experience is often more approachable. You have greater situational awareness, if you are in cover you can see above. We wanted to see if it could work with Modern Warfare even though we are primarily an FPS game. On the beta, we therefore launched Hardpoint in third person view, we want to do the same with other modes, even the battle royale! We’ve put a ton of work into this aspect, and it gives us an extra tool to shake up the experience post-launch and keep it fresh.” – Geoff Smith, Multiplayer Design Director (Infinity Ward)
Call of Duty Modern Warfare 2 – Action in sight TPS (beta, 1080p)
Towards a mix between first and third person?
Yes, we couldn’t resist asking Geoff Smith if in the future there would be games that could accommodate both TPS and FPS players at the same time. “For now, it’s not planned,” he replies. “But it’s something we tested during production, as a bonus that the player could equip or not, as aoptional optionwe even tried fights with a first person team against a third person. So I’m not saying it will never happen, but we’re not going to force players to play with or against people in third person. It will remain a special mode”. Basically, time will tell.